https://youtu.be/jjuY__wRrNU; Sound Design Demo Reel; 2:00; Here's a short demo of my recent projects for my recent projects.
https://youtu.be/4RlpK6-dIQA; Kinesis: Indie Horror Game; 3:58; I created sounds and music, and implemented them in FMOD/Unity.
https://youtu.be/XEX4FAxrHEE; Psychological Horror Game Concept; 3:57; I created all sounds (ambience, player and UI), original music and the game concept. For this demo, I implemented all sounds in Unity/Wwise, used game syncs, occlusion and obstruction techniques, and made a final mix. I programmed everything myself in C#.
https://youtu.be/npjj9IDuJic; Animation Sound Re-Design; 3:57; I made a sound re-design of this wonderful short sci fi animation.
https://youtu.be/Ct7dXJxYtco; Sound Implementation in Unity; 3:46; I created music and all sounds and implemented them in Unity with FMOD Studio and Wwise.
https://youtu.be/G5BcKDtXlEE; Unreal Engine Sound Design Demo; 2:18; I created sounds and interactive music and implemented them into Unreal Engine.
https://youtu.be/7kvp8tnD9IA; Synthesis in Sound Design Demo: Bike Engine; 1:16; Real engine sounds were imported into Serum wavetables. All other sounds were created with Serum.
https://youtu.be/MUdBiiiQ40c; Horror Survival game Concept; 2:24; I created music, UI sounds, ambience, and recorded voice overs.